CyberFair Project ID: 7182

Close this Window

NOTE: Due to URL changes, some links may no longer be valid.

International Schools CyberFair Project Narrative
Title: Shadow puppet theatre in our hometown
Category: 1. Local Leaders

School: Tumenguan middle school
    Xining, Qinghai, China

5 students, ages 14-16 worked together to complete this CyberFair project on March 13, 2012. They have participated in CyberFair in the following year(s): none

Classes and Teachers: Lin fawang,Ma jincai

E-Mail contact:

Our School's Web Site:

Project Overview

1. Description of Our Community

Tumenguan is a county in Huanzhong Town, Xining City, Qinghai Province, 26km from Xining, the capital of Qinhai. People count on the weather, since it is located in Nanshan area. There's little irrigation to the mountains and dry-land. The main crops are soybeans, wheat, rapeseed, and potatoes. Main source of the people here rely on crops, or work outside. However it is a good place in summer where people are honest and modest.

2. Summary of Our Project

This traditional Chinese art is facing a severe test with the impact of films, television programs, cartoons, pop music and other styles of modern culture delivering methods. The art which has been brilliant in history now is being marginalized or even facing extinction. Hailed as 'one sentence to tell histories, two hands to call up a million soldiers,' the shadow play has a glorious past. What is the status now? We hope to reinforce the protection of the intangible cultural heritage by this interview.

3. Our Computer and Internet Access

A. Percentage of students using the Internet at home:none

B. Number of workstations with Internet access in the classroom:none

C. Connection speed used in the classroom:dedicated connection

D. Number of years our classroom has been connected to the Internet:4-6

E. Additional comments concerning your computer and/or Internet access (Optional):

There are 28 sets in our computer network, with a higher frequency of use and broadband.

4. Problems We Had To Overcome

1, Lack of experience. Students didn't know much about the contest. Students got information of the contest and developed the plan by discussing with Teacher Li and Teacher Lv on net. 2,Unskilled of computer operation, lack of basic skills of web pages. Because the participating students are new, their levels of computer technology are different, and their skills learn computer with each other are not enough. Teacher Lv has helped with the guidance kindly. The guiding teachers provided their free time to teach computer skills, especially on web-pages. Students made use of spare time to help learning with each other. 3,There was a big conflict between students' school time and active time, so the schedule was tight and the interviews were few. Little spare time. Hard to meet with Mr. Zhang Xianliang. Less time to do investigation. In order to make good use of spare time, the guiding teachers contacted the person by phone in advance to pay a visit successfully. 4,Messed up in materials. The practicing students were too busy to arrange orderly under the time pressure, who participated in the competition the first time with no experience. The guiding teachers led the students by related materials and web-pages. Students communicated with each other in the exchange district of the contest.

5. Our Project Sound Bite

For our students, to study is the first duty. But if we kept staying in the classroom reading, we would only say instead of do. We are facing the informational society, where we can get a lot of information. However, what accesses to television programs and other media resources can only make us lazy. Our current research activities not only provided personally experience but also a further thought. Although this activity has not solved any substantive issues, there are still many gains, just like the saying by Mao Zedong, 'do it yourself, and have ample food and clothing'. We understand that learning is not just in the classroom and from books, as long as we learn, the knowledge can be learned everywhere. We knew the purpose and direction from guidance to avoid more troubles. We have known the method though we are still with less experience. Finally, it is more practical than we though from the interviews. To do is better than not to, so is to learn. (by Cao Deqing)

6. How did your activities and research for this CyberFair Project support standards, required coursework and curriculum standards?

We have learnt some basic knowledge in class. So we focused on practice during our study of this subject, to connect knowledge with practice. We have called to protect this precious non-material cultural heritage after well understanding of shadow plays through comprehensive practical activities from extra-curricular. We have not only mastered the computer knowledge, but also exercise our social practice. We have learnt from difficulties to enhance our understanding of this non-material cultural heritage, which we knew less about, and then we called on people to protect it from slowly fading away. At last we did benefit a lot.

Project Elements

1) What information tools & technologies did you used to complete your CyberFair project?

1,Software photoshop-webpage made WORD 2003-Word processing photshop 7.0-image processng Internet Explorer-Data collection FTP-Data upload,download Cross network 2,Hard ware Computer-Data entry, webpage made U disk,mobile hard drive-copy and save data Digital camera-take picture

2) In what ways did you act as "ambassadors" and spokespersons for your CyberFair project both on-line and in person.

e will name it 'a call' to save the cultural heritage of hometown! We are too young to be the ambassador, however we can to call attention to him and protect him on net. In this activity, we have learned a better communication, material collection, teamwork, and how to organize information by computers, Google Maps, photoshops, text edition, web sites design and build.

3) What has been the impact of your project on your community?

It is only a drop in the bucket to save the shadow play. However, it is a delight for artists. Because there are some young people starting to pay attention. It is a hope and also a beginning that we will keep it on net.

4) How did your project involve other members of your community as helpers and volunteers?

Thans for our principal. Thanks for all of the people we visit. Thanks for town and talent's staff.

5) Discoveries, Lessons and Surprises (Optional)

By the completion of this research, we have learned some computer skills, what's more, we have deeply realized that unity is the strength and deeply appreciated the important role of the network to let the world know my hometown and we should also learn more about the world .


View our CyberFair Project (Project ID: 7182)

Close this Window