CyberFair Project ID: 8579

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International Schools CyberFair Project Narrative
Title: Museo ng Muntinlupa
Category: 5. Local Attractions (Natural and Man-Made)

School: South Mansfield College
    Muntinlupa City, Putatan, Philippines

9 students, ages 14 - 17 worked together to complete this CyberFair project on March 9, 2021. They have participated in CyberFair in the following year(s): 2020

Classes and Teachers: 2 Teachers

E-Mail contact:

Our School's Web Site: http://

Project Overview

1. Description of Our Community

Our Community is located at the southernmost part of Metro Manila. Muntinlupa is an old term which refers to a town, hence called Munting lupa, presently known as Poblacion. Muntinlupa City is rich in history and culture. Despite having little archives to support its authentic history, stories through verbal exchange provided intriguing tales about the City’s past. By 1917, independence from Rizal was granted to Muntinlupa. The city’s economy started to boom and establishments arose. A city from what was once known as a grazing field for cows to a highly urbanized city. We, Muntinlupeños, are not only gifted with persevering and hardworking personalities, but as well as creative minds. Our community is also a home to many talented artists. Arts and Architecture can be seen in the city’s modern structures and building designs. One of the major projects of the City Government led by the City Mayor Jaime R. Fresnedi is the “salakab” inspired museum, also known as Museo ng Muntinlupa, designed by the city architect Beaudon Causapin. It exhibits the pre-colonial to present the history and culture of the city. The museum serves a platform to many artists as well.

2. Summary of Our Project

Located in the sprawling district of infrastructures and businesses in Metro Manila is the City of Muntinlupa—home to the well-known ‘fish trap’ inspired museum. With aims of showcasing the diverse and affluent foundations of the city, the Museo ng Muntinlupa serves as a recreational framework for the Muntinlupeños to enjoy. City Architect Beaudon Causapin states that the building was inspired by a traditional bamboo fishing trap known as the ‘salakab’, an instrument utilized by the fishermen of Laguna de Bai. The motivation to establish such a fascinating edifice was derived from fishing and agriculture, a common source of income for the people of the city, evident in its roots.

Opened to the public on March 1, 2019 after two years of construction, the Museo ng Muntinlupa hosts a main gallery, a mayor’s hall, an interactive science center, a theater for 200 people, and more. Citizens from all over the city come to Museo ng Muntinlupa, and students from different schools who are willing to showcase their talents flock the location. The mayor of Muntinlupa, Mayor Jaime Fresnedi, stated in an interview that: “This project was envisioned years ago and now, we are able to create this much-needed venue for discovery and creativity.”

3. Our Computer and Internet Access

A. Percentage of students using the Internet at home:less than 20

B. Number of workstations with Internet access in the classroom:1

C. Connection speed used in the classroom:dedicated connection

D. Number of years our classroom has been connected to the Internet:more than 6

E. Additional comments concerning your computer and/or Internet access (Optional):

The internet connection that we utilized for this project includes the one provided by our school through our computer laboratory. Aside from that, the new normal mechanism also prepared us to use our respective internet connections at home. Having our whole team divided into two—the researchers and the designers, we are able to communicate because of the accessibility of social media platforms. We mostly discussed and coordinated with each other through Google Meet or Zoom where we shared ideas and finalized decisions we had to make. We organized our work by assigning tasks to let each member work on different parts of the project to make things more efficient. Our team members provided an extra amount of their time and mostly worked on their assigned tasks at home by using their own laptop and internet connection. We would say that it is often a problem for some to communicate with us since not all have a stable connection.

4. Problems We Had To Overcome

In this pandemic's epoch, it has undeniably been difficult to communicate with the members of the team. Though we believe that the initiation of face-to-face meetings would be of higher efficiency, we strived to make ends align through online meetings through platforms such as Google Meet. Due to the hectic schedule of the students, it was also a challenge to gather all members of the team, especially that some of our internet connections were fluctuating. However, through our growth mindset and determination to provide the best outcome, we made efforts to go the extra mile.

5. Our Project Sound Bite

In participating in the International Schools Cyberfair, we were able to expand our knowledge about the local attractions in our city. We realized that our heritage is not often talked about in this generation, and this project helped us in further influencing the media and the public to embrace their local origin and culture. It has aided us in prompting our fellow Muntinlupeños towards the appreciation of the beauty of our city, and allowed us to make them aware of our ability to create and discover paradigms locally in our very own Museo ng Muntinlupa.

6. How did your activities and research for this CyberFair Project support standards, required coursework and curriculum standards?

his project mainly advocates for the towering attraction that we have in our city, the Museo ng Muntinlupa. Our team came up with a final conclusion to delve in this local attraction for the beauty and the history that it possesses. Alongside such reasons, we aim to showcase the uniqueness of Muntinlupa’s prime origin.

We believe that this project fits into our district guidelines for it is our primary intent to demonstrate the mesmerizing chronicles of our city. In addition, because Muntinlupa is known for its well-rounded infrastructural developments, we decided to show a part of that aspect which at the same time, depicts the descent of resources in our city.

In this project, we learned to hone our skills in terms of researching and website making, we have also learned to work together as a team in order to accomplish this project and since we all have individual skills of our own, working together to put those skills to use has been a great decision made by everyone.

Project Elements

1) What information tools & technologies did you used to complete your CyberFair project?

Our team used a total of ten (10) different computer set-ups, one (1) telephone, four (4) computer softwares: Google Meet, Google Sites, Messenger and Gmail, one (1) museum and one (1) oral interview with the museum director of ‘Museo ng Muntinlupa’.

These tools have been of great help to our research and communication paradigms. In this pandemic, it was unattainable to meet in person so it resulted in us using these different forms of technology in order to communicate and finish our website/project.

2) In what ways did you act as "ambassadors" and spokespersons for your CyberFair project both on-line and in person.

We believe that us being chosen as representatives to demonstrate our city’s heritage is already enough for us to elicit the notions of being ambassadors. Hand in hand as we create the website, we feel honored to be the ones executing the deeds so as to showcase the stunning memoirs of Muntinlupa.

3) What has been the impact of your project on your community?

Our project will make a difference because it will showcase the history of Muntinlupa and it will help people to learn more about our community. Our project will be able to clarify things that may confuse people in our city, such as the origin of the names of each place in Muntinlupa, fun facts that seem to be insignificant, and many more. This will change how people look at our community due to the fact that a wide array of misconceptions about our city's history are circulating.

The website will provide more information about the local attractions in our city for everyone to learn all the different things that are unique about it through different historical occasions. Even the natives of Muntinlupa will learn new things about their hometown, those of which they probably never even knew.

4) How did your project involve other members of your community as helpers and volunteers?

Our project involved the other members of our community. We had a virtual meeting with the Museum Director and her team for them to be aware of our plans and objectives. We were able to get valuable insights from them. They provided us with credible information and even gave permission to use available data and photos from their official social media account in doing our research. These people had shown their full support in this project.

5) Discoveries, Lessons and Surprises (Optional)

Remarkable memories have been made in the process of generating this website. We, as researchers ourselves, have been appalled by the history of our city treasures. It emphasized the past livelihoods of citizens in our city and it is fascinating to know that the architecture of the Museo ng Muntinlupa has been heavily influenced by this aspect. In harmony, this stunning edifice has garnered recognition from the public, appearing in various news outlets and articles all over the country.


View our CyberFair Project (Project ID: 8579)

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