CyberFair Project ID: 8666

Close this Window

NOTE: Due to URL changes, some links may no longer be valid.

International Schools CyberFair Project Narrative
Title: Animals and Me
Category: 7. Environmental Awareness

School: Sanyu Elementary School
    Taipei, , Taiwan

8 students, ages 10 worked together to complete this CyberFair project on March 10, 2023. They have participated in CyberFair in the following year(s): 2022,2021,2020,2019,2018,2017,2016,2015,2014,2013

Classes and Teachers: Li-Wei Sung

E-Mail contact:

Our School's Web Site:

Project Overview

1. Description of Our Community

Our school is in Tianmu, an area located in Shilin District, Taipei. During the Japanese Occupation Period, Sanjiaopu was the local name. Tianmu was only the name of a small place within the borders, and the name is still used today despite the changes in times. Tianmu area has a strong exotic atmosphere and diversified international styles and features. In addition, residents here have strong community awareness and pay attention to their quality of life, which creates the unique cultural environment of the Tianmu area. Local businesses also often hold characteristic festivals together with residents, which has attracted many tourists. What’s more, recently, many friendly public facilities have been built, such as restaurants for pets, pet-friendly parks, and inclusive playgrounds.

2. Summary of Our Project

We mainly want to know what problems stray animals are facing. For example, animal protection groups stress the need for humanity and not killing, while residents demand quiet and complain about the dirty and messy environment. The views of the two parties are very different. We want to know more about the current situation and problems of animal-friendly groups and the management concept of school pets, so that these animals can be closer to people and their life so that the residents can coexist with them.

3. Our Computer and Internet Access

A. Percentage of students using the Internet at home:more than 50%

B. Number of workstations with Internet access in the classroom:more than 6

C. Connection speed used in the classroom:dedicated connection

D. Number of years our classroom has been connected to the Internet:more than 6

E. Additional comments concerning your computer and/or Internet access (Optional):

The network of the school is provided by the Ministry of Education, so speed and stability are good and problems are rare. Teachers can also provide a lot of assistance. In addition, the school also provides an online encyclopedia database and other resources.

4. Problems We Had To Overcome

The data about Animal Home on the Internet is relatively scattered, which makes it difficult to sort out the data. However, we have obtained a lot of valuable information after visiting personally, listening to the doctors’ explanations, and visiting the temporary residence of the animals.

5. Our Project Sound Bite

Animals and Me, Caring Animals.

6. How did your activities and research for this CyberFair Project support standards, required coursework and curriculum standards?

Through practical actions, students can understand that animals, like human beings, are species living on the earth and are mutually beneficial and symbiotic in the face of the needs of the environment. Through arranging field visits and school advocacy activities, students can understand that animals can help humans perform many dangerous, repetitive, and therapeutic tasks and thus have a better understanding of caring for and respecting the lives of animals.

Project Elements

1) What information tools & technologies did you used to complete your CyberFair project?

1.Used 3D printing to make card boxes and sent them to Animal Home as our gifts. 2.Used digital camera to record our courses and observations by taking photos. 3.Used voice recorder to record the interviews. 4.Used DV to shoot videos. 5.Used Word document editing software to organize documents and web page data. 6.Learned to use HTML markup language to write web pages. 7.Used Google and other relevant resources to quote and collect data. 8.Used Coggle to design our mind map.

2) In what ways did you act as "ambassadors" and spokespersons for your CyberFair project both on-line and in person.

Through cooperation with other schools, we use advocacy activities to introduce the arrangement of stray animals in combination with school curriculum. Through the exchange of experiences between the two schools, we have gained a better understanding of the concept of being kind to animals. After absorbing knowledge, students can also establish correct concepts.

3) What has been the impact of your project on your community?

In early Taiwan, due to the lack of proper animal protection laws, people didn’t form concepts such as pet raising, animal slaughtering, or edible meat, resulting in many incidents of animal abuse, pet abandonment, and environmental problems caused by stray animals. Such news was not rare. However, the government’s legislation and efforts over the past few decades have gradually helped people form the concept of treating animals well, and the problems caused by animals have been slightly improved. As small as our strength is, we have done our best to make changes through school advocacy activities, by which to make the future generation pay more attention to this problem.

4) How did your project involve other members of your community as helpers and volunteers?

We want to know more about the current situation and problems of animal-friendly groups and the management concept of school pets, so that these animals can be closer to people and their life so that the residents can coexist with them.

5) Discoveries, Lessons and Surprises (Optional)

Through this Cyberfair project, we learned that animals can help humans in many ways. The previous idea is only part of our cognition. Humans can keep pets to accompany themselves; they can also train animals to perform dangerous disaster relief work and train animals to perform the work of treating humans. These are things we didn’t know before.


View our CyberFair Project (Project ID: 8666)

Close this Window