1. Description of Our Community
The Betawi people are the original inhabitants of Jakarta. They are often called 'people of Jakarta,' 'people of Batavia,' or 'Betawi.' They are descendents of the people who came to Batavia, (the historical name for Jakarta) in the 15th century. Today, the original Betawi community can be found in areas surrounding Jakarta, such as Pasar Minggu, South Jakarta, East Jakarta, Condet and Kampung Sawah in Bekasi (West Java Province). The people of Betawi, natives of Jakarta city, are passionate about preserving their culture, which represents a treasure trove of color, tradition, song, dance, costumes, cuisine and language. One of their traditional dancing is Ondel-ondel. Ondel-ondel is the dancing giant puppet show.
2. Summary of Our Project
Ondel-ondel Betawi is a large puppet that made of woven bamboo. There are 3 important parts of Ondel-ondel; they are clothes, face, and hair. Ondel-ondel Betawi is dressed in colorful garments. Sometimes, the puppet is dressed in traditional Betawi clothing. The face of Ondel-Ondel Betawi is made of wooden mask in which the mask for female puppet is painted white while the mask for male puppet is painted red. The hair of Ondel-ondel Betawi is made of dried palm tree leaves. The dried leaves are shredded to get the longest shape. Originally, Ondel-ondel Betawi was used to protect a village from calamities that could possibly harm the peace of a village and to wander off evil spirits. Ondel-Ondel Betawi is considered a spiritual representation of village ancestors. In the past, village ancestors are believed to have powers to protect a village from various harmful factors. If village ancestors are around, villagers believed that calamities could be avoided and evil spirits can warn off. As a result, the villagers could live happily and peacefully. Due to modernization and cultural development, the function of Ondel-ondel Betawi has now changed. The Betawi people try to preserve Ondel-ondel, the giant dancing puppet.
3. Our Computer and Internet Access
A. Percentage of students using the Internet at home:more than 50%
B. Number of workstations with Internet access in the classroom:more than 6
C. Connection speed used in the classroom:dedicated connection
D. Number of years our classroom has been connected to the Internet:4-6
E. Additional comments concerning your computer and/or Internet access (Optional):
At school, we have Wifi connection. So every classroom can get internet connection easily. Our International internet access uses 1 Mbps, for Indonesia internet exchange access uses 10 Mbps. We have 27 computers in computer laboratory. There are 42 teachers use laptop and net-book in the classrooms to connect the internet. School internet access and connection work fairly well.
4. Problems We Had To Overcome
The problem that we need to overcome during making this project is selecting the best topic category of eight categories and finding the clear information about our topic. Beside that, we also have problem with time management because every second week of the month we have religion support, so our meeting will be only 1 hour 30 minutes. In the middle of school term, one of our team member move to another city to follow their parents.
5. Our Project Sound Bite
This project improves our knowledge about local specialty about the Giant Puppet in our city called Ondel-ondel Betawi, Jakarta- Indonesia. Gradually continuous development and progress in the field of technology have an impact on the local culture. Rapid development in various areas of Jakarta has shifted settlements especially Betawi people. Meanwhile, technological advances participated bring foreign culture until most likely will erode the local culture. Therefore, to keep the Betawi culture in order to continue to survive in the midst of development and technological advances so rapidly, we try to make efforts in order to preserve Betawi culture by creating this website. Preservation of local specialty began to be taught at schools, so that the younger generation began to learn and start care about the local culture.
6. How did your activities and research for this CyberFair Project support standards, required coursework and curriculum standards?
This activities and research are collaborative learning related to our Social Study, Computer lesson, Culture Education Understanding. Our school uses a National curriculum integrates with an Entrepreneurship curriculum. In the Entrepreneurship curriculum, we learn how we care and conserve about culture in Jakarta, Indonesian's by building the website and publish our project using internet. Because if we use internet there will be more people who see and read rather than we write it in a book or poster which has limited access. By creating this website, people will know about one of our local specialties in Betawi, Jakarta. So, the young generation starts to
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